You simply assemble a group of four adventurers (either by carefully picking out each of their statistics and skills or by randomly re-rolling your characters until you find the ones that suit you) and go where the wind takes you.
Neverwinter Nights 2: Storm of Zehir gives as a breather from grand quests of destiny and epic ordeals. In order to remove the curse, he has to travel to the Shadow Realm, which harbors dark secrets and tormented souls. A curse of perpetual hunger-one which can only be quelled by consuming the souls of spirits.
Our protagonist discovers that an ominous spell has fallen on him. His adventures continue in Neverwinter Nights 2: Mask of the Betrayer. Neverwinter Nights 2 is the tale of his deeds. Raised by the elven ranger, Daeghun, as his own child, our hero will embark on a grandiose quest against the King of Shadows. One such hero is a farmer in the small village of West Harbor. Probably why I'm kinda surprised to see this topic popping up now of all times! This is a couple years late to the proverbial party.Bards sing tales of heroes in ages past, but they rarely mention those that are yet to become heroes.
Game was buggy on release, but Obsidian to their credit release a metric ton of patches and post-release support. Which considering I never played NWN1's multiplayer, suits me just fine! NWN2 went the opposite route with a more well thought out singleplayer, but poorer multiplayer. It felt like a multiplayer game with a poorly thought out singleplayer, which is pretty much what it was. D&D just isn't suited to playing solo, and while some fan campaign take advantage of that aspect of the game, overall NWN1 just felt weaker because of it. Combat is still a rough ordeal at times, and the supremely high level characters you end up controlling certainly don't help the balancing issues, but I liked it!īesides, I'd still take a rough combat system like NWN2's over the first games. Excellent story, interesting characters, surprisingly good visuals, stunning soundtrack, and a fantastic take on the old and familiar Forgotten Realms setting. Mask of the Betrayer, the games first expansion pack, is probably one of my favourite rpg experience to have come out within the past couple of years. It's rough in places certainly, but I've never heard of anyone having quite the number of issues you seem to have stumbled across. The slow movement thing has come up a bunch and there has NEVER been a fix for it. can I have my £8 back? Despite this being the fully patched version (for such an old game) none of these issues have been fixed. Can't be removed by any in-game or console means, and the game is once again broken. Turns out, like many people a google search has discovered, my character has become the victim of a literally permanent case of the 'slow movement speed' effect. Managed to obtain everything I needed, and it was off to Neverwinter!. Second time through, got further into it. The first happened because one of the characters who was supposed to die, through some divine intervention, simply didn't- this left them stuck in my group for a while and from that point on talking to certain NPCs (like the wizard) caused my game to crash to desktop. In the time since playing it I've had to start over twice, both times encountering game breaking glitches! Given that NN2 has been on the steam sale lately I threw down £8 and decided to give it a try, since I've been in the mood for an RPG game lately.